This is especially true when the unit's HP is below the class base: 28 for generals and 24 for snipers. *Since levels don't reset, promote at level 10. *Support bonuses increase hit rate and reduce crit rate. *Recruitment hints can be heard in houses. *Portraits change when loading from suspend!
Fire emblem 1 english patch download Patch#
Q: Can I distribute the patch if the download disappears? If he's already recruited, they will close. Growth rates are identical, with two exceptions in Book 1.Ī: Making an alternate version is effort.Ī: Wolf will join in these villages. The general mechanics haven't really changed. *Horsemen can promote with an Orion's Bolt. *Reinforcement chance is now always 100%. *Levels will quickly cap and there aren't as many reinforcements. *Character levels do not reset on promotion. *Village and chest rewards and shop contents have been completely changed. *Enemy placement and strength has been slightly changed.
*Character relationships have somewhat changed. *Recruitable characters have significantly changed. In Book 2, the premise is "what if Nina married Marth instead of Hardin?" With that premise, the story of Book 2 will be told from Biraku's perspective.ĭifficulty: Book 1's enemies are strong, but so are your allies. In Book 1, the premise is "what if Hardin didn't stop in that fort in Orleans?" Horace, Ymir, Nagi portraits taken from the 2ch Binary thread. Rough Google Translation of original readme, somewhat revised so it's not too horribly broken:
This is still in Japanese, so you'll have to get it machine translated. It includes useful information about the hack in the HTML Guide folder. The original Japanese release of Biraku Emblem is also included. Provided some corrections for the Star Shard names. But you can ignore him if you want, since he's irrevelant to the plot.įor creating the hack in the first place.įor translating FE3. If you enter it, you might be waiting for a while. *One of the houses serves as a sound test in the first chapter of both books. *Ballisticians don't always display correctly. Additional characters will join when they shouldn't and cause issues. *Don't suspend in Book 1 Ch3, Ch19, Book 2 Ch10, Ch13, Final-2. FE3 only has a small handful of classes use abberviated names, leaving the rest to overflow horribly. In particular, 8 character class names wrap around to the other side of the screen in combat. *Some names break their boxes due to length limitations.
These may be repointed into expanded rom space in a future release. *Many menus use awkward abbreviations due to limited space. If you already have a Japanese Biraku Emblem, there will be a patch to translate it. The checksum for an unheadered 1.0 rom is: These seem to be somewhat more prevelant. If the header is missing, your rom will be 3,145,728 bytes large instead. Replace all ".ips" mentions with ".ups".īiraku Emblem was designed for a Japanese 1.1 headered rom initially. If you don't already have it, download Lunar IPS from RHDN.Īlternatively, download NUPS from the same place. Please make sure you only apply one patch at a time and ensure you have a backup in case you make a mistake. There are several patches available to apply to your rom. This is a patch that translates the menus of the romhack Biraku Emblem, which is based on Fire Emblem: Mystery of the Emblem.